Difference between revisions of "Gameplay"

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(Gacha (ガチャ))
(Card Stats: Clarified Skills and Potential.)
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'''HP and ATK:''' Each card has a health points value (HP) and an attack points value (ATK) that contributes to the total HP and ATK of the unit it is in.
 
'''HP and ATK:''' Each card has a health points value (HP) and an attack points value (ATK) that contributes to the total HP and ATK of the unit it is in.
  
'''Skills:''' There are two types of skills. Regular skills are active so long as the card is in a unit. Leader skills are only active if the card is the leader of the unit, and need to be unlocked. (Unlock conditions currently unknown)
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'''Skills:''' There are two types of skills. Regular skills are active so long as the card is in a unit. Leader skills are only active if the card is the leader of the unit, and need to be unlocked by maxing out a card's potential (see below).
  
'''Potential:''' When viewing a card's details, there is a second tab that shows their ''potential'' in two of the five idol types. Details about this feature are unclear, but it seems like you can raise each potential gauge to unlock new leader skills.
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'''Potential:''' When viewing a card's details, there is a second tab that shows their ''potential'' in two or three of the five idol types. Raising a potential gauge halfway will give you the ability to switch a card's type, called '''Type Change''', and maxing out the gauge will unlock that type's particular leader skill. (Whether the Type Change is required to unlock the leader skill is still yet to be discovered)
  
 
'''Intimacy:''' When a card's intimacy reaches a certain level, a bonus scenario will be unlocked. Intimacy can be raised through Item Produce and Solo Stage.
 
'''Intimacy:''' When a card's intimacy reaches a certain level, a bonus scenario will be unlocked. Intimacy can be raised through Item Produce and Solo Stage.

Revision as of 14:50, 23 July 2014

The Global Navi is the triangular button in the bottom right corner of most non-scenario screens, and serves as the menu for the main functions of the game.

Scouting (スカウト)

Icon: Pair of footprints. Scouting is how you progress in the story - scenarios are unlocked as you scout out each zone. When scouting, you may tap anywhere on the screen to progress the search and gain gold and XP. You can also receive idol cards from scouting. Sometimes item icons will appear and fly back and forth across the screen; tapping them successfully will reward you with either a SP/CP regen or an item which can be used for Item Produce. Very rarely you will get a rainbow number 7 or music note which will be placed in the box at the bottom of the screen. Upon collecting three of them, a special segment called Fever Time will begin with various items flying across the screen that you can tap to receive. Possible rewards include EXP, Gold, CP, FP, and items.

You can also randomly run into other players, and either send them a friend request or exchange greetings with them. Occasionally you will receive text messages from your idols while scouting.

Collect Items

While scouting you can also find Collect Items which are fragments of cards. Collecting all six fragments will reward you with a limited idol card. However, each player can only find three types of fragments from scouting. The other types must be obtained by winning battles against other players.

Stage Battles (バトルステージ)

Icon: Microphone. Stage battles pit your unit against a rival idol unit. Battles consume Charisma Points (CP) and are used to obtain missing Collect Items. Select the Collect Item set that you need to complete, followed by the item you want to battle for, followed by the player you wish to battle. Unit composition and card skills will be the key to victory.

When you collect all of the collect items in a set, you will automatically lose one of each item and the reward card will be sent to your present box. For a list of sets and their rewards, see Collect Items.

Legendary Bosses (レジェンドボス)

Icon: Downwards pointer. These are special battles that you unlock as you go through the story. The first time you encounter a legendary idol, it will unlock a special Legend Scenario. Defeating her will raise her level each time, and make her harder and harder to defeat. After defeating her a certain number of times, it will unlock a special Memory Scenario. After that, you can continue to defeat her for bonus rewards (note that you will not receive an item reward every time).

Unit Formation (ユニット編成)

Icon: Two idols. You can have up to five regular units, and one defense unit. Each unit can have up to 9 cards, which are further separated into 3 sub-units. However, there is a cost limit for your unit, so you must pay attention to the CP values of your cards.

Your defense unit (防衛ユニット) is the unit that other players will face when they challenge you in Stage Battles.

(Tips go here.)

Producing (プロデュース&レッスン)

Icon: Sparkling idol. There are four categories in this section, but first, it is important to understand card stats.

Card Stats

Type: There are five types of idols: Vocalist, Model, Dancer, Variety Show Idol, and Player.

Rarity: There are three base rarities of cards: G (Gold), S (Silver), and B (Bronze).

Level and EXP: Pretty self-explanatory if you've ever played a video game before. EXP can be gained by group lessons and (?). Leveling up cards will increase their HP, ATK, and CP (needs confirmation).

Cost Points: There is a cost limit when forming a unit. The total sum of the cost values of the cards in that unit cannot exceed that limit. This stat is really called Charisma, but will be referred to as Cost on this wiki in order to prevent confusion with the blue Charisma Points (CP) bar that gets depleted for stage battles. Note that stage battles consume however much CP cost your unit has. A higher CP unit will be much stronger, but also consume much more CP. CP regenerates at a rate of 1 CP/minute.

HP and ATK: Each card has a health points value (HP) and an attack points value (ATK) that contributes to the total HP and ATK of the unit it is in.

Skills: There are two types of skills. Regular skills are active so long as the card is in a unit. Leader skills are only active if the card is the leader of the unit, and need to be unlocked by maxing out a card's potential (see below).

Potential: When viewing a card's details, there is a second tab that shows their potential in two or three of the five idol types. Raising a potential gauge halfway will give you the ability to switch a card's type, called Type Change, and maxing out the gauge will unlock that type's particular leader skill. (Whether the Type Change is required to unlock the leader skill is still yet to be discovered)

Intimacy: When a card's intimacy reaches a certain level, a bonus scenario will be unlocked. Intimacy can be raised through Item Produce and Solo Stage.

Popularity: Displayed in-game as (number of) fans. The total popularity of your idol cards determines your placement in user rankings. Popularity can be increased through Solo Stage.

Group Lessons

Group lessons are used to increase the stats of your cards. Select the card you wish to level, then up to 30 supplementary cards. The supplementary cards used will be consumed.

Special Lessons

Special lessons are used to awaken your cards, which increases their maximum stats. This is done by combining two identical base rarity cards. When cards undergo special lessons, their rarity increases to GS (Gold Star), SS (Silver Star), or BS (Bronze Star) depending on their original rarity. The artwork on the card also changes.

It is currently unknown whether or not you need to max the levels of the base cards first in order to achieve the highest possible stats on the awakened card.

Item Produce

Item Produce is where you can give presents to your idols to raise their potential. Presents can only be given to awakened cards - those with a rarity ending in S. Items can be obtained while scouting.

Selling Idols

This is where you sell off your unwanted idol cards for money. You cruel, cruel producer.

Solo Stage (ソロステージ)

Icon: Music note. Solo stages are the rhythm game component of T7S and are important for increasing two stats of cards: intimacy and popularity. In order to play solo stages, you need solo stage tickets. Tickets can be obtained in various ways including login bonuses and event rewards, and can also be bought with real money.

When playing a solo stage, choose the idol you would like to use. You may only use idols that you possess a card of. Then choose the song you would like to play. At the time of release, only the opening theme, Star☆Glitter will be available, but more songs will be added later. After that, choose a difficulty mode (EASY/NORMAL/HARD) and the game will begin.

As the music plays, ☆ symbols will appear on the screen, and corresponding ★ symbols will fly in from all directions. Tap the screen when the notes align. For most notes, you can tap anywhere on the screen; it doesn't have to be at the location of the ☆. A tension gauge is displayed at the top left corner. Getting GREAT and GOOD will fill the gauge; getting BAD and MISS will deplete the gauge. If your tension reaches 0, it's game over.

There are three types of notes:

  • Orange stars are normal notes and merely require you to tap anywhere on the screen
  • Green stars are hold notes and require you to tap and hold down on the screen for the duration of the note
  • Purple stars are exact notes and require you to tap at the location of the note

The location of notes is random and will change each time you play. Therefore instead of memorizing locations of notes, you have to memorize the rhythm of the song.

When the song ends, your note breakdown, combo, and final score will be displayed. If you were successful, your idol card's intimacy and number of fans will increase according to your score rank, and you will receive some bonus gold as well.

Gacha (ガチャ)

Icon: Card under a spotlight. There are three types of gacha draws you can do:

  • Nanasuta Scout Caravan: Costs 200 friend points per card drawn. You also get one free draw each day. Mostly gives B cards; it could possibly contain S cards as well (unconfirmed). You can draw up to 10 cards at a time.
  • 7th Audition: Premium draws that require 7th coins and contain G and S cards. The first draw costs 100 coins, and subsequent draws cost 300 coins. You can see the cards available by pressing the green button on the audition banner. Audition Tickets from events can also be used for premium draws.
  • 7th Audition (+1): The same as 7th Audition, except costing 3000 coins to draw 10 cards plus one bonus card.

My Page (マイページ)

Icon: House. Acts as a home screen. Coney will notify you of things like new presents and friend requests. You can see your current level in the top left, and your current SP/CP in the bottom left. The banner at the top displays ongoing campaigns.

Extended Menu (メニュー)

Icon: Six squares. This is where you can access many other features of the game. From left to right, top to bottom:

News

Displays the following:

  1. Ongoing campaigns
  2. Game news
  3. Recent events pertaining to you (greetings, battle challenges, etc)
  4. Your main unit
  5. Your player stats
  6. Six buttons: Settings, Login Bonus Rewards, Serial Code Entry, Terms of Service, Help, Contact
  7. Players who recently acquired Gold cards
  8. Recent friend accomplishments

Player Info

Displays your current player stats and allows you to choose your main idol and set the comment that appears when other players encounter you while scouting.

Friends

Tab 1 displays your friend list, where you can send messages to your friends and search for new friends. Tab 2 displays outgoing friend requests. Tab 3 displays incoming friend requests.

Items

Items are divided into three categories:

  • Recovery items such as stamina drinks and charisma donuts
  • Produce items such as cookies and cakes, used for Item Produce
  • Other items such as tickets and collect guards

Information about items is on the Items page.

Idol List

A list of all idols that are currently employed at Hakosuta. As your Hakosuta rank increases, you will have more space for cards. You can also select cards to send to the Dorm.

Girls' Dorm

A place where you can store cards that you are not currently using. As your Hakosuta rank increases, you will have more space in the dorm.

Collect Items Status

This links directly to the Stage Battles screen.

Ranking

Displays Stage Battle user rankings.

Idol Album

View information about all of the idols you've collected so far, as well as their cards.

Scenario Replay

Re-read the scenarios that you've unlocked so far. Scenarios are divided into normal story scenarios, legend scenarios, memory scenarios, intimacy events, and text messages from idols. You can also delete voice data here.

Friend Referral

Tracks how many people have entered your referral code, with some nice prizes for inviting lots of people. See current campaigns for details.

Settings

Tab 1: Game Settings

  • Player name
  • Text speed (slow/normal/fast)
  • Push notifications when other players request your help
  • Push notifications when other players greet you
  • Push notifications when new gacha cards come out

Tab 2: Sound Settings

  • BGM
  • Sound effects
  • Voices
  • Watch OP movie

Help

Provides very basic information on game progression.

Recovery Code

This is very important for recovering your account if you get a new device or your account gets unlinked from your game install (e.g. after an OS update). The code at the top, highlighted in pink, is your recovery ID. Underneath that, it asks you to set a password between 6-12 characters (and then confirm it). This password will be valid for about two weeks. Make sure to write down your recovery ID somewhere or take a screenshot.

Credits

Shows the staff who worked on this game.