As of the October 29, 2014 game revamp, the Global Navi has been deprecated in favor of a more fleshed out My Page screen. My Page takes form of a home button in the bottom right corner of most non-scenario screens, and serves as the home screen of the game. In the revamp, your selected idol replaces Coney as your main navigator and will speak to you on occasion. You can see your current level, current SP/CP, and your 7th Coins on the top right. The ticker below displays information regarding current events, and the banner above the navigation buttons displays ongoing campaigns.
- 1 Live Stage (ライブステージ)
- 2 Gacha (ガチャ)
- 3 Scouting (スカウト)
- 4 Producing (プロデュース＆レッスン)
- 5 Unit Formation (ユニット編成)
- 6 Stage Battles (バトルステージ)
- 7 Legendary Bosses (レジェンドボス)
- 8 Extended Menu (メニュー)
Live Stage (ライブステージ)
Icon: Music note, red button. Formerly Solo Stage (ソロステージ) prior to the game revamp.
Live stages are the rhythm game component of T7S and are important for increasing intimacy (popularity has been deprecated in the game revamp). In order to play live stages, you need Charisma Points.
When playing a live stage, choose the song you would like to play as well as its difficulty, then choose a friend to accompany you in the song. After that, select your idol unit, then press START and the game will begin.
As the music plays, markers will appear from the top of two play lanes and scroll towards a hit zone at the bottom. Tap either the left or right side of the screen for each respective lane. You can tap anywhere on either side the screen; it doesn't have to be at the location where L/R Touch is. A tension gauge is displayed at the top right corner. Getting BAD and MISS will deplete the gauge. If your tension reaches 0, it's game over.
There are three types of notes:
- Blue markers are normal notes and merely require you to just tap that side of the screen.
- Green markers are hold notes and require you to tap and hold down on that side of the screen for the duration of the note.
- Purple markers indicate simultaneous hits and require you to tap both sides of the screen. Hold notes can also turn purple to indicate simultaneous notes.
New to the game revamp is a mode called Sisters Time. During the song, there is a gauge called Sisters Points that you can fill up by hitting PERFECT and GREAT. When you fill this gauge to 100%, you will initiate Sisters Time where every member's live leader skill will activate, not just members that match the song type.
When the song ends, your note breakdown, combo, and final score will be displayed. If you were successful, you will receive some EXP, Gold, Friend Points, and some idol cards, and every participating idol card's intimacy will increase.
Icon: Card under a spotlight, orange button.
There are three types of gacha draws you can do:
- Nanasuta Scout Caravan: Costs 200 friend points per card drawn. You also get one free draw each day. Mostly gives B cards with a small chance of obtaining S cards. You can draw up to 10 cards at a time.
- 7th Audition: Premium draws that require 7th coins and contain G and S cards. The first draw costs 100 coins, and subsequent draws cost 500 coins. You can see the cards available by pressing the green button on the audition banner. Audition Tickets from events can also be used for premium draws.
- 7th Audition (+1): The same as 7th Audition, except costing 5000 coins to draw 10 cards plus one bonus card.
Icon: Pair of footprints, green button.
Scouting is how you progress in the story - scenarios are unlocked as you scout out each zone. When scouting, you may tap anywhere on the screen to progress the search and gain gold and XP. You can also receive idol cards from scouting. Sometimes item icons will appear and fly back and forth across the screen; tapping them successfully will reward you with either a SP/CP regen or an item which can be used for Item Produce. Very rarely you will get a rainbow number 7 or music note which will be placed in the box at the bottom of the screen. Upon collecting three of them, a special segment called Fever Time will begin with various items flying across the screen that you can tap to receive. Possible rewards include EXP, Gold, CP, FP, and produce items.
You can also randomly run into other players, and either send them a friend request or exchange greetings with them. Occasionally you will receive text messages from your idols while scouting.
While scouting you can also find Collect Items which are fragments of cards. Collecting all six fragments will reward you with a limited idol card and miscellaneous rewards for every successive set. However, each player can only find three types of fragments from scouting. The other types must be obtained by winning battles against other players.
Collect Items are only available on the first 10 scenarios of the game. Scenarios 11 and beyond will not net collect items.
Icon: Sparkling idol, light blue button (1st in a set of light blue buttons on the bottom left).
There are four categories in this section, but first, it is important to understand card stats.
Type: There are five types of idols: Vocalist, Model, Dancer, Variety Show Idol, and Player.
Rarity: There are three base rarities of cards: G (Gold), S (Silver), and B (Bronze).
Level and EXP: Pretty self-explanatory if you've ever played a video game before. EXP can be gained by group lessons. Leveling up cards will increase their HP and ATK.
Cost Points: There is a cost limit when forming a unit. The total sum of the cost values of the cards in that unit cannot exceed that limit. This stat is really called Charisma, but will be referred to as Cost on this wiki in order to prevent confusion with the blue Charisma Points (CP) bar that gets depleted for stage battles. Note that stage battles consume however much CP cost your unit has. A higher CP unit will be much stronger, but also consume much more CP. CP regenerates at a rate of 1 CP/minute.
HP and ATK: Each card has a health points value (HP) and an attack points value (ATK) that contributes to the total HP and ATK of the unit it is in.
Skills: There are two types of skills. Regular skills are active so long as the card is in a unit. Leader skills are only active if the card is the leader of the unit, and need to be unlocked by maxing out a card's potential (see below).
Potential: When viewing a card's details, there is a second tab that shows their potential in two or three of the five idol types. Raising a potential gauge halfway will give you the ability to switch a card's type, called Type Change, and maxing out the gauge will unlock that type's particular leader skill.
Intimacy: When a card's intimacy reaches a certain level, a bonus scenario will be unlocked. Intimacy can be raised through Live Stages.
Group lessons are used to increase the stats of your cards. Select the card you wish to level, then up to 30 supplementary cards. The supplementary cards used will be consumed.
Special lessons are used to awaken your cards, which increases their maximum stats. This is done by combining two identical base rarity cards. When cards undergo special lessons, their rarity increases to GS (Gold Star), SS (Silver Star), or BS (Bronze Star) depending on their original rarity. The artwork on the card also changes.
Item Produce is where you can give presents to your idols to raise their potential. Presents can only be given to awakened cards - those with a rarity ending in S. Items can be obtained through Battle Stages and through Fever Time during scouting.
This is where you sell off your unwanted idol cards for money. You cruel, cruel producer.
Unit Formation (ユニット編成)
Icon: Two idols, light blue button (2nd in a set of light blue buttons on the bottom left).
You can have up to five regular units, and one defense unit. Each unit can have up to 9 cards, which are further separated into 3 sub-units. However, there is a cost limit for your unit, so you must pay attention to the CP values of your cards.
Your defense unit (防衛ユニット) is the unit that other players will face when they challenge you in Stage Battles.
Stage Battles (バトルステージ)
Icon: Microphone, light blue button (3rd in a set of light blue buttons on the bottom left).
Stage battles pit your unit against a rival idol unit. Battles consume Charisma Points (CP) and are used to obtain missing Collect Items. Select the Collect Item set that you need to complete, followed by the item you want to battle for, followed by the player you wish to battle. Unit composition and card skills will be the key to victory.
When you collect all of the collect items in a set, you will automatically lose one of each item and the reward card will be sent to your present box. For a list of sets and their rewards, see Collect Items.
Legendary Bosses (レジェンドボス)
Icon: Downwards pointer, light blue button (4th in a set of light blue buttons on the bottom left).
These are special battles that you unlock as you go through the story. The first time you encounter a legendary idol, it will unlock a special Legend Scenario. Defeating her will raise her level each time, and make her harder and harder to defeat. After defeating her a certain number of times, it will unlock a special Memory Scenario. After that, you can continue to defeat her for bonus rewards (note that you will not receive an item reward every time).
Extended Menu (メニュー)
Icon: Six squares, light blue button.
This is where you can access many other features of the game. From left to right, top to bottom:
Displays your current player stats and allows you to choose your main idol and set the comment that appears when other players encounter you while scouting.
Tab 1 displays your friend list, where you can send messages to your friends and search for new friends. Tab 2 displays outgoing friend requests. Tab 3 displays incoming friend requests.
A list of all idols that are currently employed at Hakosuta. As your Hakosuta rank increases, you will have more space for cards. You can also select cards to send to the Dorm.
A place where you can store cards that you are not currently using. As your Hakosuta rank increases, you will have more space in the dorm.
View information about all of the idols you've collected so far, as well as their cards.
Purchase Stamina Drinks and Charisma Donuts to refill your SP and CP, respectively. You can also purchase 7th Coins here.
Items are divided into three categories:
- Recovery items such as stamina drinks and charisma donuts
- Produce items such as cookies and cakes, used for Item Produce
- Other items such as tickets and collect guards
Information about items is on the Items page.
If an event is in progress, displays user rankings for that particular event.
Collect Items Status
This links directly to the Stage Battles screen.
Re-read the scenarios that you've unlocked so far. Scenarios are divided into normal story scenarios, legend scenarios, memory scenarios, intimacy events, and text messages from idols. You can also delete voice data here.
Tracks how many people have entered your referral code, with some nice prizes for inviting lots of people. See current campaigns for details.
This is very important for recovering your account if you get a new device or your account gets unlinked from your game install (e.g. after an OS update). The code at the top, highlighted in pink, is your recovery ID. Underneath that, it asks you to set a password between 6-12 characters (and then confirm it). This password will be valid for about two weeks. Make sure to write down your recovery ID somewhere or take a screenshot.
Shows the staff who worked on this game.
Provides very basic information on game progression.
Tab 1: Game Settings
- Player name
- Text speed (slow/normal/fast)
- Push notifications when other players request your help
- Push notifications when other players greet you
- Push notifications when new gacha cards come out
Tab 2: Sound Settings
- Sound effects
- Watch OP movie
Tab 3: Live Stage Settings