Live Stage Scoring

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Revision as of 11:35, 4 August 2015 by A-zu-ra (Talk | contribs)

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Introduction

The score obtained depends on a variety of factors:

  • The stats of the members in your sub-units
  • The type of the members in your sub-units (type-matching yields a 40% increase)
  • The current combo string, as well as which sub-unit is active on what combo
  • The player and the guest's center skills for each sub-unit
  • The accuracy of the hit
  • The type of note

Scoring based on stats have yet to be discovered, but there are some modifiers applied to your sub-unit based on the current leader's leader skill. The following are the modifiers that are applied to a sub-unit if a character with that leader skill is the leader:

Support
[Bronze]
Support+
[Bronze Star]
S Support
[Silver]
S Support+
[Silver Star]
SS Support
[Gold]
SS Support+
[Gold Star]
SSS Support
[Platinum]
SSS Support+
[Platinum Star]
0.01 0.02 0.04 0.05 0.07 0.08 0.10 0.11

Leader skills also follow the typical formula of association by type and rarity.

Type Support
Vocalist Song Support
Variety Show Idol Talk Support
Model Makeup Support
Player Player Support
Dancer Dance Support

Calculating Score

Here are some of the factors that are known:

  • The ATK of the currently active sub-unit after type-matching and leader skill bonuses, all divided by 20
    • As the sub-units change, so too does the scoring
  • Accuracy (modifiers for this to be discovered)
  • The type of note (hold notes give 1.3x as much, and both the start and end of a hold note counts as separate notes)
  • Combo, as seen below:
Combo 0-49 50-99 100-199 200-399 400+
Modifier 1.00 1.05 1.15 1.20 1.25
  • Whether or not Sister's Time is active (how this affects scoring remains to be seen)